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Qualitative Interview and Usability Testing Guide
Patients
Study Title: Usability Testing of Virtual Reality for Opioid-Sparing Pain Management Among Diverse Patients
Step 1. Consent Study Participant
Review consent document with study participant and obtain signature
Step 2. Provide Study Participant with Incentive Payment
Have participant complete/sign acknowledgement of payment
Give participant payment
Step 3. Background Demographic/Technology Questions: Let participant know you will start with some background questions.
What is your age?
What is your sex?
Male
Female
Unknown
What is your sex at birth?
Male
Female
Prefer not to answer
Don’t know
What is your gender?
Male
Female
Non-binary/ third gender
Prefer to self-describe
What best describes your ethnicity?
Hispanic or Latino
Not Hispanic or Latino
Race. Which of the following best describes your race? Mark one or more
White
Black or African American
Asian
Native Hawaiian or Other Pacific Islander
American Indian or Alaska Native
How comfortable are you filling out medical forms by yourself?
Not at all
A little bit
Somewhat
Quite a bit
Extremely
What is your highest level of educational attainment?
No High School
Some High School
High School
Some college
College degree
Graduate degree
Do you use a computer? A Mobile phone? A smart phone? A Tablet?
PROBE (interviewer to adapt probe based on the devices the participant uses): GO ONLINE TO USE THE INTERNET? TEXT? USE A SMARTPHONE, INCLUDING APPS? USE APPS ON YOUR TABLET?
What kinds of things do you do on the computer/ phone/ smart phone/ tablet? (interviewer to adapt question based on response to #9)
PROBE (interviewer to adapt probe based on the previous response): INTERNET, SCHOOL, WORK, GAMES)
If not, WHY DON’T YOU USE THE INTERNET? DO YOU TEXT?
(If applicable) Which device do you use to go online/use the internet most often? (interviewer may use the term – online vs. internet - the participant uses)
A lot of people say they need a loved one to get them on the Internet, or that they can only do a few things on their own. Do you ever have help when you want to use the internet?
(PROBE: FAMILY MEMBERS HELPING, CONFIDENCE WITH TECHNOLOGY)
Tell me about what a typical day looks like in terms of using the Internet (interviewer may also ask about other devices the participant brings up).
PROBE: Do you use the internet/ go online every day? How much? If not, why not?
What kinds of things do you do online?
PROBE: EMAIL, ONLINE/INTERNET SEARCH, SOCIAL NETWORKING, ONLINE SHOPPING, ONLINE BANKING, looking up health information
PROBE: Do you ever use a credit card online? (i.e. shopping, banking, bills)
Do you go online/ use the Internet to look up things about your health or the health of someone in your family?
PROBE: If yes, specific sites? Why those?
Have you ever heard of virtual reality? If so, what have you heard?
Have you ever used virtual reality or 3D tools?
PROBE: What about gaming?
PROBE: If yes, have you ever used these tools to manage your pain?
Step 4. Interview questions to ask before using the headset
First, we will ask you about your pain. This is not to formally track or analyze your pain, but rather to provide additional context to the usability test. Please rate your pain by indicating the number that best describes your pain on average in the last 24 hours, with 0 meaning ‘No pain’ and ‘10’ meaning ‘Pain as bad as you can imagine.’1
What current approaches do you take to manage your pain?
PROBE: prescription medication? Over the counter medication? Injections? Acupuncture? Massage? Pacing activities? TENS units? Meditation? Prayer? Pain diaries/ classes/ support groups? Mobile applications? Something else?
PROBE: What is working? What is not working?
What challenges have you faced in pain management? What do you think would improve this?
Have you heard of virtual reality to manage pain? What are your thoughts about this? Have you ever used virtual reality before?
PROBE: If yes, why are you interested in this? If not, why not?
Step 5. Usability test
Inform patient that:
There’s no right or wrong way to answer.
Remind patient that they are the expert and that we want their feedback
We didn’t design the product so the patient will not offend us with their honest feedback
We will observe them, and just want them to talk as much as they feel comfortable
If at any time they want to take the headset off, or feel uncomfortable, they should do so or let us know they would like to stop
We will try a 10 minute program, but you can stop before then if you want.
Step 6. Interview questions to ask after using the headset
What did you think about that experience?
PROBE: Were there any parts that surprised you? Did you think it was relevant?
What did you think about putting the headset on?
PROBE: Did you experience any side effects? What about motion sickness?
What did you think about what you watched and heard while wearing the headset?
PROBE: Would you have preferred to watch or listen to something different? What would that be?
What would you change about the headset?
PROBE: The way it fits? The way it is designed? What about how it feels on your head?
PROBE: Would you design it differently? What would you change?
Would you be interested in trying it again?
PROBE: At home? During clinical care? As a replacement for some pain management strategies?
PROBE: What challenges might you face in using this?
Do you think other patients would be interested in trying this? Why or why not?
PROBE: what challenges might they face in using something like this? What might they appreciate?
Would you recommend VR to a friend?
(interviewer to ask this question 5-10 minutes after headset use): I would like to ask you about your pain again. This is not to formally track or analyze, but to provide context to the usability test. Please rate your pain by indicating the number that best describes your pain on average in the last 24 hours, with 0 meaning ‘No pain’ and ‘10’ meaning ‘Pain as bad as you can imagine.’1
Overall, what are your impressions?
Neutral prompts
That’s interesting; could you say a bit more about that?
What are you thinking now?
What makes you say that?
Could you tell me more about that?
Why do you think that?
What do you think about that?
REFERENCES
Cleeland CS, Ryan KM. Pain assessment: global use of the Brief Pain Inventory. Ann Acad Med. 1994;23:129-138
File Type | application/vnd.openxmlformats-officedocument.wordprocessingml.document |
Author | Lisker, Sarah |
File Modified | 0000-00-00 |
File Created | 2021-01-13 |